PRODUCTION APPLICATIONS

Maya

3DS MAX

Adobe Photoshop

3D MODELING AND ANIMATION

·         Artist for Lemony Snicket

·         Art and special effects for Digimon Rumble Arena released in 4 languages

·         Artist for Samurai Jack

·         Sim City Technical Demo, Art Lead, designed level of detail procedure to optimize Sim City for the console

·         Baseball for Bam! Environment Artist, built 6 of 10 levels and optimized them all

·         Modeling, texturing, environment art, and particle effects for Harry Potter for the PC

·         Art Lead for Hot Wheels Slots Electric Racing

·         Art Lead for Hot Wheels Williams F1 Team Racer

·         Character Artist for Extreme for N64 for Looking Glass Studios

·         3D Artist for Destruction Derby and World Rally for N64

·         Artist and Animator for Half Life and Prospero; Half Life was Game of the Year in 40 publications

·         Artist and Animator for Crusader: No Remorse for Sony PlayStation and Sega Saturn. Original design and development of 3D elements not included in the PC version.

·         Background artist for Magic the Gathering Battlemage for Windows 95, Sega Saturn, and Sony PlayStation.

·         3D Artist for Youngblood for Sony PlayStation, Sega Saturn, Mac, and PC.

·         Developed graphics and QuickTime VR movies for Better Homes and Gardens Planning Your Dream Home CD ROM title.

·         Created and improved graphics and animation screens for Presentation Pro CD ROM real estate marketing tool.

 

MANAGEMENT

·         Managed a branch of a nation-wide retail chain developing skills in accounting, payroll, and personnel management, employee training, and delegation.

·         Implemented effective inventory control measures resulting in 6% increase in branch profits.

·        Through cost effective management, reduced employee turnover rate while increasing sales by creative merchandising with a strong emphasis on customer service.

 

EMPLOYMENT HISTORY

Amaze Entertainment, Kirkland, WA  1999 to 2004 - Traditional and Technical Art Lead

Looking Glass Studios, Bellevue, WA  1998 to 1999 - Character Artist/Animator,

Freelance Computer Artist and Animator  1995 to 1998 - Contracts include: Intermetrics Entertainment Software, Valve, LLC, Multicom Publishing, Inc.

Realtime Associates, Redmond, WA  1996 to 1997 - Artist/Animator

Warner Bros. Studio Stores, Bellevue, WA  1993 to 1995 - Stockroom Supervisor, Assistant to Animation Gallery Supervisor

Bellevue Community College, Bellevue, WA  1995 - Lab Technician

Remedy Temporaries, Bellevue, WA  1993 - Production Laborer

Video Concepts, Tukwila, WA  1992 to 1993 - Salesman

Sears Automotive, Seattle, WA  1992 - Commissioned Tire Salesman

Camelot Music, Lakewood, WA & Puyallup, WA  1988 to 1992 - Branch Manager

EDUCATION

Bellevue and Highline Community Colleges - Computer Graphics & Animation Certification program with emphasis on visual arts and business

Camelot Tech  - intensive management training program

Clover Park VTI - computer operation, retailing, and accounting

Puyallup High School - concentration in visual and performing arts